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BRINK AI Equals Human Intelligence

PostDateIcon April 20th, 2010 | PostAuthorIcon Author: Skunk | PCPs3Xbox 360

Play with human robots.

Splash Damage communicated today on the AI developed for their upcoming FPS: Brink. They said that it can’t be differentiated from human intelligence.

Creative Director Richard Ham said to Skewed & Reviewd:

“Our AI is capable of doing literally every action that you can”

“Brink’s AI has to be great because of the way we blend single player and multiplayer gaming seamlessly. At any time, you could be playing against AI or against other human players, and our goal is that you can’t tell the difference.”

“Not only are the enemies more ruthless and surprising, but your teammates are more self reliant and useful,” he explained. “In Brink, you won’t have to babysit your AI squad mates and make sure they do their jobs. Actually, if you’re not doing well, they’ll babysit you!”

In few years, playing multiplayers with other dudes will be obsolete! Naw I’m joking! We are stronger than computers right??

For those who haven’t watched this in-game video of Brink yet, here it is  (more videos on the video’s page)

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More...

  • BRINK - Let the Dance Begin!
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  • BRINK's release date: Sept 7 2010
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  • BRINK Reveals New Screenshots & Interviews
  • Brink - New Screenshots
  • BRINK's philosophy is "platform agnostic"
  • BRINK's first video
  • E3 2010 FPS Sum Up
PostCategoryIcon Posted in News, PC, Ps3, Xbox 360 | PostTagIcon Tags: BRINK, Splash Damage

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